
Whenever you taunt your prop will play a random taunt from the server that all players can hear. Taunting is used to mock the hunters but also used to help them find you or lead them elsewhere. Thirdly if a prop gets caught against the wall or other object in the game and you don’t move it back out you will most likely drop it as you try to move. Secondly walking while carrying a prop is very difficult as the prop bounces off you slowing you down, the best option is walking backwards or sideways to avoid this. There are a few things to note with this one being that you must be directly over a prop to pick it up as there must be a very short distance between you and the prop to pick it up. To pick up a prop without transforming into it press and hold the crouch key (usually ‘Control’ or ‘Ctrl’) then press the ‘E’ key to pick the prop up. Moving props can be used to your advantage to make an area harder to search or to hide under something else. The bigger you are the easier to find you become but you also have more health. The key thing to note is in prophunt the amount of health you have as a prop is proportional to the size of the prop you are. Be careful not to get stuck when changing as you may end up through a wall or another prop. Use the ‘E’ key when you are close to a prop and the cursor is over it / in its area to transform into the prop. You win the round if one Prop is still alive when the time runs out or the hunters all kill themselves.īecoming a prop As the goal for the prop team is to hide as a object on the map becoming a prop is important. Your goal is to change into an object or Prop on the map and then hide from the other team. Playing as a Prop can be fairly challenging. All players will generally move the same speed. This includes a short kill distance and a small field of vision for Impostors.There is no run option by default in prop hunt.

If players are struggling to figure out exactly how to configure their settings for this mod, they should use the same base settings as the Hide and Seek game mode.

Groups can decide on some of the peripheral options, such as whether the Impostors are allowed to sabotage the map and, if so, which acts of sabotage they can use. Crewmates will need to come out of hiding to perform tasks, which can be risky and alert the Impostor of the crewmate's prop identity, making it easier to kill them. Impostors will need to figure out what is a real prop and what is a crewmate in disguise. Crewmates and Impostors can hide by positioning themselves in a suitable hiding spot based on their prop. There are ways to make other assets hats for this mod as well, which Spect0rr describes in his video.Īt the start of the game, the Impostors can announce themselves, but they do not need to say which prop they are. Players can select their prop the same way they would select a hat or skin from the laptop in the lobby.
